![]() So there's a two in three chance that the card does almost nothing or creates mild benefit, and a one in three chance that the card wins you the game. Except the mill is almost completely incidental unless you're playing against a dedicated mill deck (or outright beneficial, if you're playing a Deck that uses the Graveyard a lot), whereas guessing 5 or 6 and rolling that amount would give you so much advantage that you essentially play with two starting hands.
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